Another day, another 0.01% of progress on my sandbox game. Implemented: - Tile placing & deleting, foundation of the editing engine; - Walls auto generated on the edges; - Wall decoration system (doors/windows are placeholders for now, I know they're small lol); - 4 sub-tiles inside 1 tile for more precise placement, especially for small items; Right now I’m focused on building a solid customization engine, giving players real sandbox freedom, but within smart constraints. Once the editor is fully functional, there’s a lot to unlock: - Visiting rooms - Collector score - Bonuses for Abstractio NFTs - Mini-games - RPG-like progression that unlocks more room space as you level up and much more Imagine: - Unique starter packs or items based on your @AbstractChain tier - Public multiplayer lobbies, damn even the AD banner that you can rent to promote your product - Tools for hosting events for players and streamers So much room to play with. Beyond excited with the progress. Abstractio.