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Another day, another 0.01% of progress on my sandbox game.
Implemented:
- Tile placing & deleting, foundation of the editing engine;
- Walls auto generated on the edges;
- Wall decoration system (doors/windows are placeholders for now, I know they're small lol);
- 4 sub-tiles inside 1 tile for more precise placement, especially for small items;
Right now I’m focused on building a solid customization engine, giving players real sandbox freedom, but within smart constraints.
Once the editor is fully functional, there’s a lot to unlock:
- Visiting rooms
- Collector score
- Bonuses for Abstractio NFTs
- Mini-games
- RPG-like progression that unlocks more room space as you level up
and much more
Imagine:
- Unique starter packs or items based on your @AbstractChain tier
- Public multiplayer lobbies, damn even the AD banner that you can rent to promote your product
- Tools for hosting events for players and streamers
So much room to play with.
Beyond excited with the progress.
Abstractio.
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