Things would get more adoption if they weren’t prematurely shoved through aggressive hype cycles, oversaturated and quality diluted by narrative chasers to the point that it’s tiring hearing about them. Years after the “metaverse” hype, I did a virtual reality game with full gear and it was so amazing. Much better than scrolling through reels on an iPhone, it’s like being in a dream. I wonder why these aren’t more popular.