The World Every school had a LunchTable. What most people don’t know is that the cafeteria was never just a cafeteria. It was the first arena. Power wasn’t earned in classrooms. It was earned in trades, favors, threats, alliances, and betrayals made over stained tables and cold pizza. Cards, snacks, secrets, dares—everything had value. Everything could be leveraged. Years later, the kids grew up. The rules didn’t. Now the LunchTable exists as a meta-arena, where archetypes born from childhood chaos manifest as Monsters, Spells, Traps, and Environments. The game is about control, momentum, and psychological pressure, not morality. You’re not here to play fair. You’re here to win $LUNCH forever. Sleep time is almost over people.. you have been told.