Just a random thought: GameFi built on top of a Neobank is the actual killer app we’ve been waiting for. ​The synergy is too good to ignore: ​1. The "Fun" Layer (Game) It can actually be a game. No complex tokenomics or pressure to earn a living. It stays fun because it doesn't need to be the primary revenue source. ​2. The "Boring" Layer (Bank) The bank handles the heavy lifting, generating real yield and transaction fees to subsidize the game economy. ​Imagine leveling up your character or unlocking rare items just by buying groceries or hitting a savings milestone. This means: ​ > The Neobank taps into user spending immediately (eliminating the cold-start problem). > ​The User gets dopamine for financial discipline. ​Not sure exactly how the implementation looks yet, but "Play to Save" seems a lot more sustainable than "Play to Earn." Anyone is building this? h/t @NanoBanana