i built a game! it's an experimental pvp prompt engineering arena, with a shared/networked model context, and per-user model outputs. dark forest chat
up to 8 human players prompt into a shared model context, and receive private outputs from the model. the model knows everyone's coordinates, and is instructed not to reveal them. if you learn someone else's coordinates, you can eliminate them. last player standing wins
this is an entertaining game, but also an interesting testbed and environment for evaluating model behavior where you have: - private data (coordinates) - untrusted content (other players' prompts) - external communication (model outputs to other players).
i had fun building this and testing it, hope others have fun with it too :)
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