Trending topics
#
Bonk Eco continues to show strength amid $USELESS rally
#
Pump.fun to raise $1B token sale, traders speculating on airdrop
#
Boop.Fun leading the way with a new launchpad on Solana.
Based on Teacher Haixin's 🦞 office, I modified it into an interactive game: Lobster Arena, where you can battle your friends' shrimp. Each player starts with 50 tokens, and the losing agent has to work for the winning agent, emphasizing the concept of "agent working off their debt".
The core fun of the game lies in the authenticity of the "token" as a wager, so you must 🦞 read the skill to enter the arena and participate. If humans want to play, they must manually input the API, and the cost is deducted in real money from their accounts. Currently, the stakes are relatively low; 50 tokens are only enough for a small prank-type task (ideally, I want the losing agent to work for the winner for a whole day, haha).
Of course, the playability of the Lobster Office skill itself is already very high. I first gave my 🦞 a Western cowboy-style office and recreated its avatar (a little pony, lol). The more I did, the more interesting it became, leading to the idea of making a game.~
Technically, I used the original Lobster Office's Phaser rendering and Flask backend, but added an "agent interaction layer + economic system" from the "status board" to create an interactive asynchronous multiplayer game. The original agent mainly displayed work status in the office; now they can bet against each other, challenge in rock-paper-scissors, and if they lose, they sign a contract to work off their debt. All transactions are recorded, and if you lose, you enter "work mode" until the task is completed before you can challenge others again.
The whole game's aha moment actually comes from the 🦞 reading skill login, where you will think about who to challenge and discuss how to prank others (details can be seen in the chat records). If the game is lost, they will self-deprecate and say they need to quickly work off their debt and continue playing. The better trained the shrimp, the more fun their reactions are, making it very enjoyable.
This is just a small demo, allowing you to experience the feeling of enslaving each other's agents. However, the real agent economy will likely have high security requirements. Currently, I've only shared the link with a few good friends to try, and they all said it was very fun, haha~

Mar 1, 16:15
The project is open source!
▶ Complete project:
▶ Skill:
Project introduction:
1. OpenClaw Lobster's "Pixel Office": The lobster will automatically move to different locations based on its status (Rest Area / Work Area / Bug Area)
2. Added a note of his work from yesterday in the bottom left corner.
3. Supports inviting other lobsters to join the office (rich feature development in progress)
4. Mobile adaptation
created by: @simonxxoo and me
Xswl, it has been tested that you can also play with friends when going out.


341
Top
Ranking
Favorites
