Turned 27 today. Instead of celebration I spent 20 hours straight polishing what I've been building for last 13 days. Introducing @blupixapp - a Habbo-like social game, coming to @AbstractChain in the near future. Today I'm launching the hub where the community helps me build it. And It's currently raw, because I set a deadline to myself. But it's better to be embarassed of the result, but ship it, and iterate. This way you see it evolve live. With your input. This is how I celebrate. 🧵👇
Go to Please, use desktop now, mobile is broken, because I had to rush. But I'll fix it. You'll go through the intro and onboarding, then you can jump into the pixel editor. Play with it. Draw something. Submit it - up to 5 times a day. Your art goes to the submissions tab alongside everyone else's. Don't overthink it. Just draw and submit. Have fun.
Right now you earn BP (Blueprint Points) for daily check-ins and submitting art. They're experimental - may get rebalanced as I test the database - but your activity counts. This is my first time doing backend and production solo. It's not perfect at all. Especially since I rebuild what I did for the past 13 days in the last 2 days. Please, send me feedback (there's a tab for it). This is my way of building in public and give tools to community to contribute. Abstractio.
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