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Turned 27 today.
Instead of celebration I spent 20 hours straight polishing what I've been building for last 13 days.
Introducing @blupixapp - a Habbo-like social game, coming to @AbstractChain in the near future.
Today I'm launching the hub where the community helps me build it.
And It's currently raw, because I set a deadline to myself.
But it's better to be embarassed of the result, but ship it, and iterate. This way you see it evolve live. With your input.
This is how I celebrate. 🧵👇

Go to
Please, use desktop now, mobile is broken, because I had to rush. But I'll fix it.
You'll go through the intro and onboarding, then you can jump into the pixel editor.
Play with it. Draw something. Submit it - up to 5 times a day. Your art goes to the submissions tab alongside everyone else's.
Don't overthink it. Just draw and submit. Have fun.

Right now you earn BP (Blueprint Points) for daily check-ins and submitting art.
They're experimental - may get rebalanced as I test the database - but your activity counts.
This is my first time doing backend and production solo. It's not perfect at all. Especially since I rebuild what I did for the past 13 days in the last 2 days.
Please, send me feedback (there's a tab for it).
This is my way of building in public and give tools to community to contribute.
Abstractio.

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