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BITKRAFT Ventures
Building at the intersection of physical and digital.
Driven by games and gaming technology, spacial computing, Web3, and AI.
A portfolio company match made in heaven 🌟 Congrats on the partnership @0xsequence and @DPS_Studios!

Sequence15.8. klo 03.42
💥 Gear up, FPS fans! The battlefield just got real.
We’re partnering with @DPS_Studios, makers of Reaper Actual — a new tactical Online Persistent Shooter where survival, faction warfare, & emergent storytelling collide!
@ReaperActualDPS redefines what a multiplayer shooter can be. It pushes the boundaries of the FPS game genre while empowering players with true ownership, dynamic economies, and frictionless trading — powered by Sequence.
Get ready to own, trade, craft, & raid… in a world 4x the size of Call of Duty Warzone’s biggest map! 🤯🧨
🔗
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👏 Congrats to the team at portfolio company @addressableid on their launch of User Radar. A unified Web3 CRM dashboard? Yes, please.

Addressable 🎯13.8. klo 18.25
gm.
When you solve a real problem, people notice.
@Cointelegraph just featured User Radar, our new way to turn anonymous Web3 traffic into real, high-intent wallet leads.
Your whales are landing on your site every day.
Now you’ll know exactly who they are and how to bring them back.
Read here ↓

808
Vibe-coding is cool and all, but how do you scale? Our portfolio company @inworld_ai thinks they have the answer👇

Inworld AI14.8. klo 01.15
Inworld Runtime is live! The first AI runtime built to auto-scale consumer apps from prototype to millions of users, automate MLOps, and launch one-click AI experiments.
We heard you:
“I vibe-coded a prototype in 4 hours. Why does it take us 4 months to launch?”
We delivered:
- Adaptive Graphs: Auto-scale from 10 to 10M users. No rework.
- Automated MLOps: Ops, telemetry, optimizations automatically.
- Live Experiments: Instant A/B tests, no code changes.
Thanks to partners like @nvidia @Google @Xbox @Disney @NBCUniversal @MistralAI @NianticLabs @MiniMax__AI for the early collab. Wins from early access partners: Status hit 1M users in 19 days, Bible Chat scaled voice features, @streamlabs nailed real-time multimodal magic.
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In an industry where the lines between content, technology, and user behavior are constantly shifting, @gamerampHQ is building the infrastructure that mobile game studios need to survive – and thrive.
At BITKRAFT, we strive to invest in companies that don’t just ride the wave, they shape it. Our investment in Gameramp reflects that conviction.
Read more about why we invested in Gameramp 🔗

612
✨ Building something truly new takes vision, and a sustainability-driven cozy MMO is definitely new. We're proud to lead the $5M seed round for Qloud Games, the visionary team behind @loftiadev!
A huge congratulations to co-founders Michael Su and Martina Qin, as well as the entire Qloud team, on this milestone. We believe in their mission to bring live-service, cross-platform, and social play to a new generation of players in the cozy genre.
As our BITKRAFT's @jasperbrand_ noted, Michael and Martina have already rallied a record-breaking Kickstarter and built a community of over 600,000 strong. We’re excited to be on this journey with them as they build a dynamic studio from Australia with global impact.
Read more 🔗

463
We’re excited to announce our investment in @gamerampHQ as part of our India thesis!
We led the $5.4M pre-seed round with participation from South Park Commons, MIXI Global Investments, DeVC and other prominent global angels.
GameRamp is building an AI-native publishing OS designed to help mobile games and consumer apps scale faster and monetize more effectively. With teams across the US and India, they’re rolling out products like Sentinel, for real-time personalization of in-game economies, and Grow, an embedded capital solution for developers.
Big congratulations to @vivekr94, @sashank_v, and the entire GameRamp team!
Learn more:

411
What happens when investors like @fareastwitcher start vibecoding...

jonathan huang23.7.2025
This weekend I found myself completely lost in vibecoding what I've always wanted to build: A Diablo-like, 2.5D isometric fantasy dungeon crawler (I am not known for my originality)
I used @cursor_ai as the IDE and alternated between @grok and Claude Sonnet to build out the code and debug whenever either got stuck. I have zero coding knowledge and this was candidly quite daunting before I started, but when I did start I found the hours whizzing past. I also found myself really enjoying the experience, which is nice. It felt like finding a new hobby.
I highly recommend people give this a whirl. The possibilities are limitless and the future is very very bright. All you need is curiosity, willpower, and patience!
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🏹 Imagine a world where your medieval dynasty doesn’t just survive. It schemes, trades, romances, and sometimes declares war.
That’s the idea behind Global Worldwide's title Kingdom Maker: a mobile-first MMO that mixes real-time strategy, 4X conquest, RPG depth, and simulation-style world-building.
It's battle maps meets soap operas, and we're here for it.
Founders @willharbin, @preecep, @TheCritters and @johngetze have worked together for over a decade, and their shared background has led to a gaming experience we believe is truly exceptional.
Read more about the Global Worldwide team and why we invested in them with the link below 🔗👇

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What does it really take to build with AI in mind?
@JensHilgers explored this at BITKRAFT’s 2024 Summit with esteemed panelists @KylanGibbs (@inworld_ai), Yasmina Benkhoui (@nvidia) and Michael Stewart (@M12vc).
Together, they offered a blueprint for studios building beyond the demo. Here are the highlights:
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