Today we’re launching PLINKS, the second game in the @ripsapp ecosystem. Now live as a mini app on @baseapp and @farcaster_xyz . Why are we building this? Because as millions of assets come onchain, discovery and curation become more important than ever. We believe gaming can be one of the strongest discovery mechanisms for onchain assets, especially when built around what crypto uniquely enables: composability, player-owned assets, native secondary markets, and shared economies. Our first game, RIPS, proved the demand. It has already processed over $2M USDC in pack sales and continues to grow with strong retention. That capital has circulated across the Farcaster and BASE ecosystems, buying tokens, generating fees, and driving activity for founders, creators, and coin holders. What’s becoming clear is that we’re not just building games, we’re also building a powerful new token distribution network, where gameplay becomes the mechanism for discovery, engagement, and utility. Now we’re building on that foundation with our latest mini app PLINKS, a new way to discover and earn curated tokens across the Base ecosystem. And this is only step two. The goal was never just one game. It was always to build the platform powering them, one that can eventually let anyone, from humans to agents, launch tokenized games across the network. We’ll share more on that platform vision in the coming weeks. To everyone supporting us early: thank you. We’re building this with you. PLINKS is live! Headover to @baseapp or @farcaster_xyz and give it a spin!