Everyone is gone. Highguard devs, Windlight down to 20 people and they are out of money. Well ya, this is what happens when you don't develop your game with a critical eye and just believe what your toxic positive dev friends tell you. At OG Blizzard we would have the most intense arguments about the game we made. We had a rule, nobody get fired for speaking their mind. We fought, but we came together for "what's best for the game." Today we live in an age where everyone is supposed to be supportive, above all else, and non critical. This creates soft games. soft games create hard market times, etc.